Friday, November 16, 2012

Valor of the Ancients - buff not enuff


I greatly appreciate this buff, it's a step in the right direction on behalf of the WoW devs. The VotA buff demonstrates to me how they understand and want to help the plight of the altoholics. Yet, I'm still struggling capping out 3 toons. After tracking my Valor Point progression across my lvl 90 alts the last couple weeks I've come to the conclusion that it's just not enough.

Currently I have 3 level 90s I'm playing regularly yet for the last couple week there I am on Sunday/Monday cramming trying to get that 1000 VP on the last 2. I've failed every week. The problem lays in the great end game divide between these characters progression. I raid on my main warlock which yields 5 or 6 bosses worth of valor, but I don't run heroics on him anymore and now that he's exalted with several factions I'm not doing as many dailies as I once was. For my 2 alts I have a Prot Pally and  Resto Sham, both do a lot of dailies still, run a lot of heroics for gear and get quick queues, but I'm not raiding on either yet so by the time the weekend hits all 3 of my toons are roughly about half capped. By Thursday or Friday one of them is usually in the lead by 100 points, but that still leaves several hundred I have to grind out before that VotA buff kicks in which has been leaving me just a couple days to work with. I'm sure I'm not alone in this problem. I have a simple solution though. 

Allow this buff to kick in once 1000 valor points have been accrued across all your characters. Bam! I see this buff lighting up by the end of the raid week every Thursday night leaving me most of the rest of the week to get these points capped without have to sweat it out. If the devs are going to offer a buff they need to commit to the spirit behind it and go full bore. Too many times I see interesting or helpful additions to the game that are executed in a rather half-ass manner. It's like a hastily applied bandage that only halfway covers the wound. Anything that's worth doing is worth doing right. It'd be great to see this buff reapplied so it actually treats the issue of excessive player grinding, because in it's current form it's only mildly alleviating the pain.

Monday, November 5, 2012

Random Complaints About Shadow Bolt

Image stolen from Cynwise

#1. Demonology is the only spec now that uses Shadow Bolt.
#2. Shadow Bolt should be a viable alternative for Malefic Grasp with Affliction.
#3. The Glyph of Shadow Bolt shouldn't be "required" for it's dps increase from more proc chances. 
#4. Why bother to redesign the animation of Shadow Bolt at the end of Cata when only 1 spec would be using it and that spec use the glyph that makes them so tiny you can't even see the animation in all it's glory? 

I'd be happy if they could just bring it back into Affliction. To me Shadow Bolt was always the iconic warlock spell. You start off with it on your bar there at level 1. It's evil ghostly purple and black skull was just the epitome of what being a warlock was.  I liked the glyphed effect of the 3 tiny bolts for awhile, but today it just seems like a less than epic experience after winding up that long hard cast. It complimented Affliction so well as it's filler too. I really don't like that my lock is basically looking and acting like a shadow priest now with it's Mind Flay, er... I mean Malefic Grasp... I don't care how well it's topping the meters.

It's petty I know, I miss my old big nuke.

Friday, November 2, 2012

The Lorewalkers - crying out for account wide achievement progress

I know I've clicked on you already!
I tried to stay true to the spirit of exploration in my Lorewalker progression. I was aware that by simply tabbing out and looking up a guide on where all these scrolls are placed I could easily, in a couple hours click them all to get exalted and have my own little hover-disc mount. But where's the fun and feeling of accomplishment in that? I knew eventually I would find them all, for I had discovered a bunch already just through normal questing. The problem is, they were all on different characters. To curb burnout and keep things fresh while leveling up multiple alts through Pandaria I skipped over many zones on purpose so I could hit them up later on alts. This does not bode well for Lorewalker rep achievements it turns out.

What I realized after "tabbing out", looking up a guide and then flying all over to fill in the blanks for these achievements on my main is that in fact I had done all this already, just not on the same toon. This bothered me. For I had in fact, though the natural course of questing and leveling found each and every one of these across my stable of alts, but I was at this point practically forced to exit the game and look up the answer to get credit for it. It would seem to me that Lorewalker rep is a prime candidate for account-wide progression tracking as it's very much in the spirit of "not forcing you stay on a single character just to work on an achievement". While we're at it, make Glorious! account wide progressive as well. I got about 90% of this list done while leveling the alts, but I had to track and kill most of them again at 90 to get the achievement. I would have rather left those rares up for leveling players who could much more benefit from the fight with their bonus experience gains, lower level gear drops and other goodies.